

Their little blurbs will come up as text boxes in the top right-hand corner of the game. Now you can request magic tips from your little buddies, or converse with them about magic in general. This mod adds some new interactions so your Familiar can chat with you in some cute new ways. A Familiar is a small animal that comes in 11 different variations including Fairy, Bunnerfly, Dragon, Phoenix, Veild, and more. No matter which option you choose, the Sages will always stay in the house so you can interact with them for more magic content. The three limits include only having one novice and one intermediate Spellcaster, only having two novice and three intermediate Spellcasters, and finally only having the Sages appear. This mod allows you to either limit or get rid of all the Spellcasters in Magic Realm HQ, so it feels a little more manageable.

You can access it by going through the portal in Glimmerbrook to get to the Realm of Magic where the lot is located as pictured above. The actual odds of any different occult type are tied to what specific packs you have installed to your game. Therefore, Spellcasters could have a baby mermaid, or a vampire and a human could have a baby alien. This mod give you a lot trait when building that adds a new spooky aspect to your households. That way your sim can spend more time becoming a competent magic user and less time playing video games or watching TV. This mod tweaks the game so when your sim is practicing magic or experimenting with a caldron for potions, their fun motive slowly increases over time.
